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Tick Tack

Tick Tack

Common Class
Cost: 1
Rank
2
Level
0

All Possible Main Stats

HP
HPDefault
114
ATK
ATK%
2.3%
HP
HP%
2.9%
DEF
DEF%
2.3%

Sub-Stats Ranges

HP
HP
320 - 580
ATK
ATK
30 - 70
DEF
DEF
30 - 70
HP
HP %
6.4% - 11.6%
ATK
ATK %
6.4% - 11.6%
DEF
DEF %
8.1% - 14.7%
Crit. Rate
Crit. Rate
6.3% - 10.5%
Crit. DMG
Crit. DMG
12.6% - 21.0%
Energy Regen
Energy Regen
5.6% - 14.9%
Resonance Skill DMG Bonus
Resonance Skill DMG Bonus
6.4% - 12.4%
Basic Attack DMG Bonus
Basic Attack DMG Bonus
6.4% - 11.6%
Heavy Attack DMG Bonus
Heavy Attack DMG Bonus
6.4% - 11.6%
Resonance Liberation DMG Bonus
Resonance Liberation DMG Bonus
6.4% - 11.6%
echo ability

Echo Ability

Rank 2

Summon a Tick Tack that charges and bites the enemy. The charge from Tick Tack will deal 49.22% Havoc DMG to the enemy, and the bite will deal 73.83% Havoc DMG to the enemy. Reduces enemy Vibration Strength by up to 5.00% during 5s. CD: 15s

Possible Sonata Effect

Lingering Tunes
Lingering Tunes

2 Set: ATK +10%

5 Set: While on the field, ATK increases by 5% every 1.5s. This effect stacks up to 4 times. Outro Skill DMG + 60%.

Rejuvenating Glow
Rejuvenating Glow

2 Set: Healing Bonus + 10%.

5 Set: Increases the ATK of all party members by 15% for 30s upon healing allies.

Sun-sinking Eclipse
Sun-sinking Eclipse

2 Set: Havoc DMG + 10%.

5 Set: Havoc DMG + 7.5% after releasing Basic Attack or Heavy Attack. This effect stacks up to 4 times, each stack lasts 15s.