![Fission Junrock](/_ipx/q_70&s_160x160/images/IconMonsterGoods/T_IconMonsterGoods160_021_UI.png)
Fission Junrock
Common Class
Cost: 1
Rank
2
Level
0
All Possible Main Stats
![HP](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertygreenlife_UI.png)
HPDefault
114
![ATK](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertyredattack_UI.png)
ATK%
2.3%
![HP](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertygreenlife_UI.png)
HP%
2.9%
![DEF](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertygreendefense_UI.png)
DEF%
2.3%
Sub-Stats Ranges
![HP](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertygreenlife_UI.png)
HP
320 - 580
![ATK](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertyredattack_UI.png)
ATK
30 - 70
![DEF](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertygreendefense_UI.png)
DEF
30 - 70
![HP](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertygreenlife_UI.png)
HP %
6.4% - 11.6%
![ATK](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertyredattack_UI.png)
ATK %
6.4% - 11.6%
![DEF](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertygreendefense_UI.png)
DEF %
8.1% - 14.7%
![Crit. Rate](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertyredbaoji_UI.png)
Crit. Rate
6.3% - 10.5%
![Crit. DMG](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertyredcrit_UI.png)
Crit. DMG
12.6% - 21.0%
![Energy Regen](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertygreenenergy_UI.png)
Energy Regen
5.6% - 14.9%
![Resonance Skill DMG Bonus](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertyredspeed_UI.png)
Resonance Skill DMG Bonus
6.4% - 12.4%
![Basic Attack DMG Bonus](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertyredphysics_UI.png)
Basic Attack DMG Bonus
6.4% - 11.6%
![Heavy Attack DMG Bonus](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertyredfoco_UI.png)
Heavy Attack DMG Bonus
6.4% - 11.6%
![Resonance Liberation DMG Bonus](/_ipx/w_24&q_70/images/IconAttribute/T_Iconpropertyredskill_UI.png)
Resonance Liberation DMG Bonus
6.4% - 11.6%
![echo ability](/_ipx/q_70&s_34x34/images/MstSkill/T_MstSkil_Z_Z3_UI.png)
Echo Ability
Rank 2
Summon a Fission Junrock. Generate a Resonance Effect that restores 2% HP for friendly units each time. If not in combat, you can pick up minerals or plants nearby. CD: 15s
Possible Sonata Effect
![Moonlit Clouds](/_ipx/q_70&s_50x50/images/IconAttribute/T_Iconpropertyswitchtag_UI.png)
Moonlit Clouds
2 Set: Energy Regen + 10%.
5 Set: Upon using Outro Skill, increases the ATK of the next Resonator by 22.5% for 15s.
![Void Thunder](/_ipx/q_70&s_50x50/images/IconElement/T_IconElementThunder1.png)
Void Thunder
2 Set: Electro DMG + 10%.
5 Set: Electro DMG + 15% after releasing Heavy Attack or Resonance Skill. This effect stacks up to 2 times, each stack lasts 15s.
![Rejuvenating Glow](/_ipx/q_70&s_50x50/images/IconAttribute/T_Iconpropertyhealingtag_UI.png)
Rejuvenating Glow
2 Set: Healing Bonus + 10%.
5 Set: Increases the ATK of all party members by 15% for 30s upon healing allies.