Nightmare: Chirpuff

Nightmare: Chirpuff

Common Class
Cost: 1
Rank
4
Level
25

All Possible Main Stats

HP
HPDefault
2280
ATK
ATK%
18.0%
HP
HP%
22.8%
DEF
DEF%
18.0%

Sub-Stats Ranges

HP
HP
320 - 580
ATK
ATK
30 - 70
DEF
DEF
30 - 70
HP
HP %
6.4% - 11.6%
ATK
ATK %
6.4% - 11.6%
DEF
DEF %
8.1% - 14.7%
Crit. Rate
Crit. Rate
6.3% - 10.5%
Crit. DMG
Crit. DMG
12.6% - 21.0%
Energy Regen
Energy Regen
5.6% - 14.9%
Resonance Skill DMG Bonus
Resonance Skill DMG Bonus
6.4% - 12.4%
Basic Attack DMG Bonus
Basic Attack DMG Bonus
6.4% - 11.6%
Heavy Attack DMG Bonus
Heavy Attack DMG Bonus
6.4% - 11.6%
Resonance Liberation DMG Bonus
Resonance Liberation DMG Bonus
6.4% - 11.6%
echo ability

Echo Ability

Rank 5

Summon a Chirpuff that self-inflates and blasts a powerful gust of wind forward 3 times. Each blast inflicts 38.40% Aero DMG and pushes enemies backwards. CD: 8s

Possible Sonata Effect

Law of Harmony
Law of Harmony

3 Set: Casting Echo Skill grants 30% Heavy Attack DMG Bonus to the caster for 4s. Additionally, all Resonators in the team gain 4% Echo Skill DMG Bonus for 30s, stacking up to 4 times. Echoes of the same name can only trigger this effect once. The record of Echo triggering this effect is cleared along with this effect. At 4 stacks, casting Echo Skill again resets the duration of this effect.