Yinlin

Yinlin

Thunder Palm Mechanism

Electro

Electro

Level
1
HPHP
880
ATKATK
32
DEFDEF
105
Crit. RateCrit. Rate
5%
Crit. DMGCrit. DMG
150%
Energy RegenEnergy Regen
100%
Max StaminaMax Stamina
140
Max Resonance Energy
125

Introduction

The judge of Huanglong, manipulating puppets with the power of thunder, judges the weak who are lost in power. Belongs to the Midnight Rangers, but due to the proud personality, it is detached.

Skills

Zapstring's Dance

Zapstring's Dance

— Basic Attack

Basic Attack Yinlin controls the puppet "Zapstring" to attack, up to 4 segments of attack, causing Electro damage.
Heavy Attack Consumes Stamina, controls the puppet "Zapstring" to attack, causing Electro damage.
Mid-air Attack Consumes Stamina, retrieves the puppet "Zapstring" and crashes to the ground, causing Electro damage.
Dodge Counter After a successful Dodge within a certain time, using Basic Attack will attack the target, causing Electro damage. When Basic Attack hits the target, it will leave a silk thread connecting the puppet "Zapstring" and the target, and grant a "Sin Binding" mark. The "Sin Binding" mark disappears when Yinlin leaves the field.

Magnetic Roar

Magnetic Roar

— Resonance Skill

Magnetic Roar The puppet "Zapstring" deals Electro damage to the target within the range, and puts Yinlin into the [Magnetic State], lasting for 8 seconds.
[Magnetic State] During the [Magnetic State], the puppet "Zapstring" will be in the state of discharge, enhancing Yinlin's Basic Attack and Evasion Attack, and triggering [Judgment Attack] when dealing damage. Each Basic Attack can only trigger once, and can trigger up to 4 times.
Lightning Execution Deals Electro damage once, ending the [Magnetic State]. When hitting a target with the [Sinner's Mark], it deals extra damage to the target.

Sky-breaking Thunder Strike

Sky-breaking Thunder Strike

— Resonance Liberation

Causes a wide range of Electro damage. When a target is hit, a thread is left connecting the puppet "Zapstring" and the target, and the target is given a "Sin Binding" mark.

Thousand Faces

Thousand Faces

— Forte Circuit

Thousand Faces When Yinlin's "Judgment Points" is full, Heavy Attack is replaced by Thousand Faces, consuming all "Judgment Points" and causing wide-range Electro damage. When hitting a target carrying a "Sinner's Mark", the "Sinner's Mark" is replaced by a "Punishment Mark", lasting for 18 seconds.
"Punishment Mark" When a target carrying a "Punishment Mark" is damaged, "Judgement Thunder" will fall, causing Electro damage to all targets carrying a "Punishment Mark", and can be triggered up to once per second.
Judgment Points When the Basic Attack Zapstring Dance hits a target, it restores "Judgment Points". When the Resonance Skill Magnetic Roar hits a target, it restores "Judgment Points". When the Resonance Skill Lightning Execution hits a target, it restores "Judgment Points".

Intro/Outro Skills

Silversnow

Silversnow

— Intro Skill

Use the puppet "Zapstring" to attack, causing a wide range of Electro damage.

Electro Strategy

Electro Strategy

— Outro Skill

Electro damage is increased by 20%, Resonance Liberation damage bonus is increased by 25%, the effect lasts for 14 seconds or the Character exits.

Passive Skills

Pain Immersion

Pain Immersion

After using the Resonance Skill Magnetic Roar, the critical hit rate is increased by 15%, lasting 5 seconds.

Target Focus

Target Focus

The damage of the Resonance Skill Lightning Execution hitting a target with the "Sin Binding Mark" is increased by 10%, and the attack is increased by 10% when triggering this effect, lasting 4 seconds.

Skillful Cooking

Skillful Cooking

When cooking a Dish for exploring the Echo, there is a 20% chance to get double the same Dish.

Resonance Chain

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Sequence Node

When the Resonance Skill Thunder Summoning hits a target with a "Sin Binding Mark", the damage is increased by 70%.
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Sequence Node

The damage of "Judgment Attack" is increased by 100%, and an additional 5 "Judgment Values" are recovered when hit.
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Sequence Node

"Punishment Mark" can be triggered once every 0.75 seconds, and the damage of "Judgment Thunder" is increased by 15%.
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Sequence Node

After casting the Resonance Liberation Breaking Thunder Strike, the attack of the characters in the team is increased by 20% for 12 seconds.
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Sequence Node

When the Resonance Liberation Breaking Thunder Strike hits a target with a "Sin Binding Mark" and "Punishment Mark", the damage is increased by 100%.
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Sequence Node

After casting Resonance Liberation Breaking Thunder Strike, when Yinlin's Basic Attack hits a target with a "Punishment Mark", it will additionally trigger "Judgment Thunder", each Basic Attack can trigger once, the state lasts for 10 seconds, and can be triggered up to 4 times.