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Shorekeeper
5★Shorekeeper
Rectifier
February 27
Spectro
Shorekeeper Ascension Materials
- Max Level: 90- Topological Confinement16
- Nova20
- FF Whisperin Core4
- Shell Credit80000
Introduction
Shorekeeper in Wuthering Waves is a 5 Stars Spectro character who wields a Rectifier as their weapon type.
The Shorekeeper, guardian of the Black Shores—this title alone once defined her. But desires, bonds, and emotions… She only began to understand these things after meeting you.
Shorekeeper Build
Shorekeeper Best Weapon
Stellar Symphony
Increase HP by 24%. Restore 16 Concerto Energy when casting Resonance Liberation. This effect can be triggered 1 time(s) every 20s. When casting Resonance Skill that heals, increase nearby party members' ATK by 28% for 30s. Effects of the same name cannot be stacked.
Shorekeeper Best Echo Set
Fallacy of No Return
Rocksteady Guardian
Stonewall Bracer
Fission Junrock
Snip Snap
Best Stats for Shorekeeper
Echo Ability
Activate the Echo Skill to summon a fraction of the Fallacy of No Return's power and deal a blast to the surrounding area, inflicting Spectro DMG equal to 15.86% of max HP, after which the Resonator gains 10% bonus Energy Regen and all team members 10% bonus ATK for 20s. Hold Echo Skill to unleash a series of flurry assaults at the cost of STA, each dealing Spectro DMG equal to 1.58% of max HP; Release to end the assail in a powerful blow, dealing Spectro DMG equal to 19.82% of max HP. CD: 20s
Shorekeeper Build Stats
Shorekeeper Build was made using our build planner
Shorekeeper Skills
Origin Calculus
— Normal Attack
Basic Attack
Perform up to 4 consecutive attacks, dealing Spectro DMG. Each hit generates 1 Collapsed Core.
Heavy Attack
Hold the Normal Attack Button to enter Unbound Form, which consumes STA continuously. While in this form, Shorekeeper will:
- Generate a segment of Deductive Data every second;
- Automatically collect nearby plant collectibles.
Using up all STA or actions such as casting Basic Attack will end the Unbound Form and deal Spectro DMG to the target. Each accumulated segment of Deductive Data will convert into a segment of Empirical Data and generate a Collapsed Core.
Mid-air Attack
Consume STA to perform a Plunging Attack. Each hit generates 1 Collapsed Core. Quickly Press the Normal Attack Button after the Plunging Attack to perform Basic Attack Stage 2.
Dodge Counter
Press the Normal Attack Button after a successful Dodge to attack a target, dealing Spectro DMG.
Chaos Theory
— Resonance Skill
Restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. Follow up with Basic Attack in time to start the Basic Attack cycle from Stage 2. Can be performed in mid-air.
End Loop
— Resonance Liberation
Outer Stellarealm
Generate the Outer Stellarealm to restore HP for all party members within its effective range continuously. This effect can be triggered once every 3s.
Inner Stellarealm
When a party member uses Intro Skill within the Outer Stellarealm, it evolves into the Inner Stellarealm. Within the effective range of the Inner Stellarealm, for every 0.2% of Shorekeeper's Energy Regen, all party members gain 0.01% bonus Crit. Rate, up to 12.5%.
Inner Stellarealm has all the effects of the Outer Stellarealm.
Supernal Stellarealm
When a party member uses Intro Skill within the Inner Stellarealm, it evolves into the Supernal Stellarealm. Within the effective range of the Supernal Stellarealm, for every 0.1% of Shorekeeper's Energy Regen, all party members gain a 0.01% increase of Crit. DMG, up to 25%.
Supernal Stellarealm has all the effects of the Inner Stellarealm.
When a Supernal Stellarealm is generated, Shorekeeper's first Intro Skill triggered in its duration will be replaced with Intro Skill Discernment. This effect takes place once each time a Supernal Stellarealm is generated.
Astral Chord
— Forte Circuit
Flare Star Butterfly
Hitting a target with a Normal Attack generates a Collapsed Core, which transforms into a Flare Star Butterfly after 6s. Flare Star Butterflies automatically track and attack a target, dealing Spectro DMG. If there are already 5 Collapsed Cores, Shorekeeper's next Normal Attack hit will instantly convert a Collapsed Core into a Flare Star Butterfly.
Illation
When Shorekeeper has 5 segments of Empirical Data, casting Heavy Attack will consume all segments to pull in nearby targets, dealing Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies.
Transmutation
When Shorekeeper has 5 segments of Empirical Data, casting Mid-air Attack will consume all segments to deal Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies. Quickly press the Normal Attack Button afterward to perform Basic Attack Stage 2.
Empirical Data
Shorekeeper can hold up to 5 segments of Empirical Data.
- Obtain 1 segment of Empirical Data when Basic Attack Stage 1, 2, or 4 hits a target.
- Obtain 2 segments of Empirical Data when Basic Attack Stage 3 hits a target.
- Obtain 1 segment of Empirical Data when Mid-air Attack hits a target.
- Obtain 1 segment of Empirical Data when Dodge Counter hits a target.
Shorekeeper Intro/Outro Skills
Proof of Existence
— Intro Skill
Enlightenment
Shorekeeper appears to restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. This is considered Resonance Skill DMG.
Discernment
When a Supernal Stellarealm is generated, Shorekeeper's first Intro Skill triggered in its duration will be replaced with Intro Skill Discernment. Casting Discernment ends the current Stellarealm, restores HP for all nearby party members, and deals Spectro DMG to the targets. This attack is guaranteed to be a Critical Hit dealing Resonance Liberation DMG. The Intro Skill Discernment can only be triggered once each time a Supernal Stellarealm is generated.
Binary Butterfly
— Outro Skill
Shorekeeper summons 1 Flare Star Butterfly and 1 Dim Star Butterfly to circle the Resonator on the field for up to 30s, granting the following effects: - If the Resonator on the field is hit or launched, tapping the Dodge Button allows the Resonator to immediately recover from the interruption, triggering a successful Dodge. The Resonator launched in the air can land on the ground standing if they are close to the ground. This effect can be triggered up to 5 time(s). - All nearby party members' DMG is Amplified by 15%.
Shorekeeper Passive Skills
Life Entwined
When a Resonator other than Shorekeeper takes a fatal blow, they will not be knocked out and will instead be healed for 50% of Shorekeeper's HP while Shorekeeper loses the same amount of HP. Shorekeeper's HP will not go below 1 from this effect. This effect can be triggered once every 10 minutes.
Self Gravitation
When the Resonator on the field is within the effective range of a Stellarealm, Shorekeeper's Energy Regen increases by 10%. If Rover is on the same team, Rover's Energy Regen also increases by 10%.
Shorekeeper Resonance Chain
Unspoken Conjecture
Night's Gift and Refusal
Infinity Awaits Me
Overflowing Quietude
Echoes in Silence
To the New World
Shorekeeper Background
[Extracted Archive Record - A.A1001]
Subject: Second Instance
Recorder: ▇▇▇▇
Record Segment: A.A-000
The Second Instance (also known as the Shorekeeper) is composed entirely of high-purity Remnant Energy crystals. Its successful activation confirms the viability of ▇▇▇▇'s theory, which proposes the following:
a. By modeling the "Blazar" module anchor, Remnant Energy can be attracted and condensed, resulting in the materialization of energy.
b. Pre-loading informational data into the energy entity grants it cognitive abilities.
Unlike conventional resonance logic, the Second Instance (the Shorekeeper) can directly utilize Remnant Energy. When activated, the crystal-like marks on her chest emit a faint blue glow. Her frequency aligns with pure Remnant Energy but is affected by the selected module settings. Her ability cycle resembles stellar evolution. This is visually represented through phenomena such as butterfly-like nebula and domains that resemble star charts.
▇▇▇▇▇▇▇▇▇▇▇▇
The subsequent status of the Second Instance will continue to be monitored by ▇▇.
[Extracted Archive Record - A.A1001]
Subject: Second Instance
Recorder: ▇▇▇▇
Record Segment: A.A-311
The ▇▇▇ test results for the Shorekeeper are generally within controllable parameters. However, the Remnant Energy within her has shown signs of dissipation multiple times, leading to excessive energy loss and crystal fragmentation. This may be attributed to the processing of Lament data via massive computation. Notably, the Shorekeeper has detected these issues and has attempted to mitigate the damage by replacing her damaged parts with new energy crystals. The string-like wave marks on her shoulders and calves are likely scars from this healing process.
The possibility of this issue recurring cannot be ruled out, which may require increased monitoring and more frequent replacement of the energy crystals.
If the ▇▇▇ test results exceed controllable limits, alternative contingency plans may need to be implemented.