Mortefi

Mortefi

Dragon's Breath

Fusion

Fusion

Level
1
HPHP
802
ATKATK
20
DEFDEF
93
Crit. RateCrit. Rate
5%
Crit. DMGCrit. DMG
150%
Energy RegenEnergy Regen
100%
Max StaminaMax Stamina
140
Max Resonance Energy
125

Introduction

A Tacetite research expert from the New Federation settled in Huanglong, who can turn anger into power. In the deep red eyes, there seems to be an indelible anger.

Skills

Impromptu Performance

Impromptu Performance

— Basic Attack

Basic Attack Use dual guns and fire to perform up to 4 continuous attacks on the target, causing Fusion damage.
Heavy Attack Enter the aiming state, hold the attack key to charge. After the charge is completed, fire 1 shot, causing Fusion damage.
Mid-air Attack Continuously consume Stamina, perform multiple continuous shots at the target in the air, causing Fusion damage.
Dodge Counter After successfully Dodge for a certain period of time, use Basic Attack to attack the target, causing Fusion damage.

Passionate Variation

Passionate Variation

— Resonance Skill

Launch a high-speed flame lightning forward, causing Fusion damage.

Violent Finale

Violent Finale

— Resonance Liberation

Causes Fusion damage, and adds Burning Rhapsody to all characters in the team, the effect lasts for 15 seconds.
Burning Rhapsody : When the current Character's Basic Attack hits the target, a cooperative attack is carried out, firing 1 Marcato, causing Fusion damage. : When the current Character's Heavy Attack hits the target, a cooperative attack is carried out, firing 2 Marcato, causing Fusion damage.
Marcato Causes Fusion damage.

Fury Fugue

Fury Fugue

— Forte Circuit

Resonance Skill: Draconic Hellfire When Mortefi's [Annoyance] reaches 100, the Draconic Hellfire can be cast. When casting Draconic Hellfire, all [Annoyance] is consumed, and a high-speed flame lightning is unleashed, causing Fusion damage. This damage is considered as Resonance Skill damage.
Rules for Acquiring Annoyance When the Basic Attack Impromptu Performance hits the target, [Annoyance] is restored. When the Intro Skill Dissonance hits the target, 60 points of [Annoyance] is restored. When the Resonance Skill Passionate Variation hits the target, 40 points of [Annoyance] is restored. Within 5 seconds after casting Passionate Variation, when the Basic Attack Impromptu hits the target, 7 points of [Annoyance] is restored.

Intro/Outro Skills

Dissonance

Dissonance

— Intro Skill

Attack the target, causing Fusion damage.

Rage Transposition

Rage Transposition

— Outro Skill

Heavy Attack damage is increased by 38%, the effect lasts for 14 seconds or the Character exits.

Passive Skills

Harmonic Control

Harmonic Control

After casting the Resonance Skill Passionate Variation for 8 seconds, the damage of the Resonance Skill Dragon Breath Reversal increases by 25%.

Rhythm Freedom

Rhythm Freedom

During the duration of Resonance LiberationBurning Rhapsody, each hit of Resonance LiberationMarcato will increase the damage of the next Resonance LiberationMarcato by 1.5%, which can be triggered once every 0.35 seconds, up to 50 layers. The effect layers will be reset after Resonance LiberationBurning Rhapsody ends.

Skillful Cooking

Skillful Cooking

When cooking a Dish for exploring the Echo, there is a 20% chance to get double the same Dish.

Resonance Chain

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Sequence Node

During the duration of Resonance Liberation Floating Wing Frenzy, when the character on the field casts Resonance Skill, Mortefi will launch a cooperative attack, firing 2 Resonance Liberation Enhanced Sound, causing Fusion Damage.
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Sequence Node

After using the Echo Skill, an additional 10 Resonance Energy is recovered, which can be triggered 1 times every 20 second.
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Sequence Node

During the duration of Resonance Liberation Floating Wing Frenzy, the Crit. DMG of Resonance Liberation Enhanced Sound is increased by 30%.
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Sequence Node

The duration of Resonance Liberation Floating Wing Frenzy is extended by 7 seconds.
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Sequence Node

When Resonance Skill Passionate Variation and Resonance Skill Dragon Breath Recurrence hit the target, 4 Resonance Liberation Enhanced Sound is fired, causing Fusion Damage, and the damage of this Resonance Liberation Enhanced Sound is reduced by 50%.
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Sequence Node

When casting Resonance Liberation Violent Finale, the attack of the characters in the team is increased by 20%, lasting for 30 seconds.